Project X Zone 2 Interview: Kensuke Tsukanaka talked about the SRPG at E3

January 29, 2016 - 3:00 am No Comments

Project X Zone 2 Interview: Kensuke Tsukanaka talked about the SRPG at E3

project x zone 2During E3 2015, I had the opportunity to sit down with Kensuke
Tsukanaka, Production 2 Chief at Bandai Namco, about the upcoming release of Project X Zone 2 for the 3DS. Mr. Tsukanaka, who fielded my questions through a translator, gave me the scoop on
the crossover game that combines a cast of characters from three separate companies: Bandai Namco, SEGA and Capcom, and the difficulties that can arise from such an undertaking.

Project X Zone 2, like the original game released in the US in 2012, is described by its creator as a “crossover traditional RPG.” Battles are executed with a “paired combo focus” where
teammates juggle opponents with their signature techniques and call in assistance from nearby allies. Characters move across a grid during their turns, and I found that the process has been
streamlined in the bit of hands-on time I had with the game afterward.

project x zone 2

I asked how difficult it is to make a game with so wide a reach as Project X Zone 2. Mr. Tsukanaka explained that drawing from so many different games, different systems, and different
engines, the big question was how to do it. He had to make sure the game would meet fans’ demands. With so many beloved characters, as he described them, they had to be…

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